Available on crate feature
render and non-target_family=wasm only.Expand description
Audio muxing for rendered outputs.
The scene’s audio plane is mixed in one offline pass, written to a temporary
WAV, and merged into the finished video by a second ffmpeg pass (video
stream copied, audio encoded per container format).
Functions§
- audio_
codec 🔒 - The audio codec for a container format;
Nonewhere audio cannot be stored (GIF). - mux_
audio_ 🔒into_ video - Mix and mux
pcminto the finished video atvideo_path.