pub(crate) fn resolve(
render: RenderContext<'_>,
ctx: Res<'_, WgpuContext>,
pipelines: Res<'_, PipelinesPool>,
resolution: Res<'_, ResolutionInfo>,
target: Res<'_, FrameTarget>,
)pub(crate) fn resolve(
render: RenderContext<'_>,
ctx: Res<'_, WgpuContext>,
pipelines: Res<'_, PipelinesPool>,
resolution: Res<'_, ResolutionInfo>,
target: Res<'_, FrameTarget>,
)