pub(crate) struct AudioPlayer {
mixed: MixedAudio,
sink: Sink,
_stream: OutputStream,
state: PlayerState,
speed: f64,
scrub_at: Option<Instant>,
}preview and non-target_family=wasm only.Expand description
Owns the output device and the playback sink for one scene’s audio.
Fields§
§mixed: MixedAudio§sink: Sink§_stream: OutputStream§state: PlayerState§speed: f64§scrub_at: Option<Instant>Last scrub move while a scrub voice is audible; None otherwise.
Implementations§
Source§impl AudioPlayer
impl AudioPlayer
Sourcepub fn try_new(mixed: MixedAudio) -> Option<Self>
pub fn try_new(mixed: MixedAudio) -> Option<Self>
Open the default output device and prepare the scene buffer for
playback. Returns None when the scene is silent or no device is
available (the preview then runs on the wall clock).
Sourcefn ensure_source_at(&mut self, sec: f64)
fn ensure_source_at(&mut self, sec: f64)
Point the playback source at sec.
Seeks in place — but if the source already ran to the end and left the queue empty (scrubbing to the scene end does this), a seek is a no-op and the source must be re-appended at the target instead.
Sourcepub fn scrub(&mut self, sec: f64)
pub fn scrub(&mut self, sec: f64)
Audible scrubbing while paused: point the playback voice at sec at
reduced volume. Between scrub moves it simply plays on, so a drag
hears the audio under the cursor; Self::end_stale_scrub silences
it once the playhead stops moving.
Sourcepub fn end_stale_scrub(&mut self)
pub fn end_stale_scrub(&mut self)
Silence the scrub voice after the playhead stopped moving.
Sourcepub fn scrub_voice_active(&self) -> bool
pub fn scrub_voice_active(&self) -> bool
Whether a scrub voice is still audible.
Auto Trait Implementations§
impl !Freeze for AudioPlayer
impl !RefUnwindSafe for AudioPlayer
impl !UnwindSafe for AudioPlayer
impl Send for AudioPlayer
impl Sync for AudioPlayer
impl Unpin for AudioPlayer
impl UnsafeUnpin for AudioPlayer
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