fn collect_sequence_content(
info: &AnimationInfo,
path: &mut Vec<usize>,
global_range: Range<f64>,
sequence_depth: usize,
expanded: &HashSet<Vec<usize>>,
clips: &mut Vec<VisibleClip>,
bands: &mut Vec<SequenceBand>,
expanded_stacks: &mut Vec<ExpandedStack>,
)Available on crate feature
preview only.