pub struct AnimationInfo {
pub anim_name: String,
pub kind: AnimationInfoKind,
pub range: Range<f64>,
pub content_duration_secs: f64,
pub rate_func: fn(f64) -> f64,
pub enabled: bool,
pub sim_step: Option<f64>,
pub children: Vec<AnimationInfo>,
}Expand description
Hierarchical runtime animation information used by preview tooling.
Fields§
§anim_name: StringNode display name, normally its concrete evaluator or container type name.
kind: AnimationInfoKindRuntime content category.
range: Range<f64>Time range in the parent content’s local coordinates.
content_duration_secs: f64Duration of this node’s inner content before outer timing is applied.
rate_func: fn(f64) -> f64Time remapping function applied by this node.
enabled: boolWhether this node contributes values during evaluation.
sim_step: Option<f64>The content step of iterative segments (1/N progress per integration
step, N declared via with_steps); None for other nodes.
children: Vec<AnimationInfo>Direct animation children in this node’s content coordinates.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AnimationInfo
impl RefUnwindSafe for AnimationInfo
impl Send for AnimationInfo
impl Sync for AnimationInfo
impl Unpin for AnimationInfo
impl UnsafeUnpin for AnimationInfo
impl UnwindSafe for AnimationInfo
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<F, T> IntoSample<T> for Fwhere
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§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> StaticAnim for Twhere
T: StaticAnimRequirement + 'static,
impl<T> StaticAnim for Twhere
T: StaticAnimRequirement + 'static,
impl<T> StaticAnimRequirement for T
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impl<T> Template for T
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