Expand description
Audio leaf animation: a sound placed and composed like any animation. Audio leaf animation: a sound placed and composed like any animation.
Sound makes the audio plane part of the animation tree: a sound sits
in seq!/stack!/lagged! beside visual animations, shares their
placement vocabulary (Unplaced::at, duration overrides, enable), and
never enters the per-frame evaluation pipeline.
The leaf contract mirrors Eval: content is a pure span, and all time
management (windows, placement, container remaps) lives on the cells. At
mix time the cells’ remaps compose along the tree path — container rate
functions and duration overrides warp a sound’s playback exactly like the
surrounding motion, pitch movement included.
Structs§
- Sound
- An audio leaf: plays a clip’s span inside its placed window.