fn node_tree_from_gltf_node<'s, F>(
node: Node<'_>,
path: &[usize],
node_paths: &mut Vec<Option<Vec<usize>>>,
get_buffer_data: &F,
) -> Transformed<Node<MeshItem>, DAffine3>Available on crate feature
gltf only.Expand description
Converts one glTF node (recursively, via [gltf::scene::Node::children]).
path is the index path of the node being converted; every visited
node’s document index (see [gltf::scene::Node::index]) is recorded in
node_paths.