pub(crate) fn prepare_mesh_items(
ctx: Res<'_, WgpuContext>,
buffer: ResMut<'_, MeshItemsBuffer>,
items: Query<'_, '_, (&SceneOrder, &RenderMeshItem)>,
)Available on crate feature
render only.pub(crate) fn prepare_mesh_items(
ctx: Res<'_, WgpuContext>,
buffer: ResMut<'_, MeshItemsBuffer>,
items: Query<'_, '_, (&SceneOrder, &RenderMeshItem)>,
)render only.