pub struct Circle {
pub basis: Basis2d,
pub center: DVec3,
pub radius: f64,
pub stroke_rgba: AlphaColor<Srgb>,
pub stroke_width: f32,
pub fill_rgba: AlphaColor<Srgb>,
}Expand description
An circle
Fields§
§basis: Basis2dBasis
center: DVec3Center
radius: f64Radius
stroke_rgba: AlphaColor<Srgb>Stroke rgba
stroke_width: f32Stroke width
fill_rgba: AlphaColor<Srgb>Fill rgba
Implementations§
Source§impl Circle
impl Circle
Sourcepub fn scale(&mut self, scale: f64) -> &mut Self
pub fn scale(&mut self, scale: f64) -> &mut Self
Scale the circle by the given scale, with the given anchor as the center.
Note that this accepts a f64 scale dispite of ranim_core::traits::ScaleTransform’s DVec3,
because this keeps the circle a circle.
Sourcepub fn scale_by_anchor<T>(&mut self, scale: f64, anchor: T) -> &mut Selfwhere
T: Locate<Self>,
pub fn scale_by_anchor<T>(&mut self, scale: f64, anchor: T) -> &mut Selfwhere
T: Locate<Self>,
Scale the circle by the given scale, with the given anchor as the center.
Note that this accepts a f64 scale dispite of ranim_core::traits::ScaleTransform’s DVec3,
because this keeps the circle a circle.
Trait Implementations§
Source§impl FillColor for Circle
impl FillColor for Circle
Source§fn fill_color(&self) -> AlphaColor<Srgb>
fn fill_color(&self) -> AlphaColor<Srgb>
Getting fill color of an item
Source§fn set_fill_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
fn set_fill_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
Setting fill color(rgba) of an item
Source§fn set_fill_opacity(&mut self, opacity: f32) -> &mut Self
fn set_fill_opacity(&mut self, opacity: f32) -> &mut Self
Setting fill opacity of an item
Source§impl From<Circle> for EllipticArc
impl From<Circle> for EllipticArc
Source§impl Interpolatable for Circle
impl Interpolatable for Circle
Source§impl Opacity for Circle
impl Opacity for Circle
Source§fn set_opacity(&mut self, opacity: f32) -> &mut Self
fn set_opacity(&mut self, opacity: f32) -> &mut Self
Setting opacity of an item
Source§impl RotateTransform for Circle
impl RotateTransform for Circle
Source§fn rotate_on_axis(&mut self, axis: DVec3, angle: f64) -> &mut Self
fn rotate_on_axis(&mut self, axis: DVec3, angle: f64) -> &mut Self
Rotate the item by a given angle about a given axis.
Source§fn rotate_on_x(&mut self, angle: f64) -> &mut Self
fn rotate_on_x(&mut self, angle: f64) -> &mut Self
Rotate the item by a given angle about the X axis.
Source§fn rotate_on_y(&mut self, angle: f64) -> &mut Self
fn rotate_on_y(&mut self, angle: f64) -> &mut Self
Rotate the item by a given angle about the Y axis.
Source§fn rotate_on_z(&mut self, angle: f64) -> &mut Self
fn rotate_on_z(&mut self, angle: f64) -> &mut Self
Rotate the item by a given angle about the Z axis.
Source§impl ShiftTransform for Circle
impl ShiftTransform for Circle
Source§impl StrokeColor for Circle
impl StrokeColor for Circle
Source§fn stroke_color(&self) -> AlphaColor<Srgb>
fn stroke_color(&self) -> AlphaColor<Srgb>
Getting stroke color of an item
Source§fn set_stroke_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
fn set_stroke_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
Setting stroke color(rgba) of an item
Source§fn set_stroke_opacity(&mut self, opacity: f32) -> &mut Self
fn set_stroke_opacity(&mut self, opacity: f32) -> &mut Self
Setting stroke opacity of an item
Auto Trait Implementations§
impl Freeze for Circle
impl RefUnwindSafe for Circle
impl Send for Circle
impl Sync for Circle
impl Unpin for Circle
impl UnwindSafe for Circle
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
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M: TransformMatrix<T>,
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Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
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Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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Source§fn move_anchor_to<A>(&mut self, anchor: A, point: DVec3) -> &mut Selfwhere
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