pub struct Square {
pub basis: Basis2d,
pub center: DVec3,
pub size: f64,
pub stroke_rgba: AlphaColor<Srgb>,
pub stroke_width: f32,
pub fill_rgba: AlphaColor<Srgb>,
}Expand description
A Square
Fields§
§basis: Basis2dBasis
center: DVec3Center
size: f64Size
stroke_rgba: AlphaColor<Srgb>Stroke rgba
stroke_width: f32Stroke width
fill_rgba: AlphaColor<Srgb>Fill rgba
Implementations§
Source§impl Square
impl Square
Sourcepub fn scale(&mut self, scale: f64) -> &mut Self
pub fn scale(&mut self, scale: f64) -> &mut Self
Scale the square by the given scale, with the given anchor as the center.
Note that this accepts a f64 scale dispite of ScaleTransform’s DVec3,
because this keeps the square a square.
Sourcepub fn scale_at<T>(&mut self, scale: f64, anchor: T) -> &mut Selfwhere
T: Locate<Self>,
pub fn scale_at<T>(&mut self, scale: f64, anchor: T) -> &mut Selfwhere
T: Locate<Self>,
Scale the square by the given scale, with the given anchor as the center.
Note that this accepts a f64 scale dispite of ScaleTransform’s DVec3,
because this keeps the square a square.
Trait Implementations§
Source§impl Alignable for Square
impl Alignable for Square
Source§fn is_aligned(&self, _other: &Self) -> bool
fn is_aligned(&self, _other: &Self) -> bool
Checking if two items are aligned
Source§fn align_with(&mut self, _other: &mut Self)
fn align_with(&mut self, _other: &mut Self)
Aligning two items
Source§impl FillColor for Square
impl FillColor for Square
Source§fn fill_color(&self) -> AlphaColor<Srgb>
fn fill_color(&self) -> AlphaColor<Srgb>
Getting fill color of an item
Source§fn set_fill_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
fn set_fill_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
Setting fill color(rgba) of an item
Source§fn set_fill_opacity(&mut self, opacity: f32) -> &mut Self
fn set_fill_opacity(&mut self, opacity: f32) -> &mut Self
Setting fill opacity of an item
Source§impl From<Square> for Parallelogram
impl From<Square> for Parallelogram
Source§impl From<Square> for RegularPolygon
impl From<Square> for RegularPolygon
Source§impl Interpolatable for Square
impl Interpolatable for Square
Source§impl Opacity for Square
impl Opacity for Square
Source§fn set_opacity(&mut self, opacity: f32) -> &mut Self
fn set_opacity(&mut self, opacity: f32) -> &mut Self
Setting opacity of an item
Source§impl RotateTransform for Square
impl RotateTransform for Square
Source§fn rotate_on_axis(&mut self, axis: DVec3, angle: f64) -> &mut Self
fn rotate_on_axis(&mut self, axis: DVec3, angle: f64) -> &mut Self
Rotate the item by a given angle about a given axis.
Source§fn rotate_on_x(&mut self, angle: f64) -> &mut Self
fn rotate_on_x(&mut self, angle: f64) -> &mut Self
Rotate the item by a given angle about the X axis.
Source§fn rotate_on_y(&mut self, angle: f64) -> &mut Self
fn rotate_on_y(&mut self, angle: f64) -> &mut Self
Rotate the item by a given angle about the Y axis.
Source§fn rotate_on_z(&mut self, angle: f64) -> &mut Self
fn rotate_on_z(&mut self, angle: f64) -> &mut Self
Rotate the item by a given angle about the Z axis.
Source§impl ShiftTransform for Square
impl ShiftTransform for Square
Source§impl StrokeColor for Square
impl StrokeColor for Square
Source§fn stroke_color(&self) -> AlphaColor<Srgb>
fn stroke_color(&self) -> AlphaColor<Srgb>
Getting stroke color of an item
Source§fn set_stroke_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
fn set_stroke_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self
Setting stroke color(rgba) of an item
Source§fn set_stroke_opacity(&mut self, opacity: f32) -> &mut Self
fn set_stroke_opacity(&mut self, opacity: f32) -> &mut Self
Setting stroke opacity of an item
Auto Trait Implementations§
impl Freeze for Square
impl RefUnwindSafe for Square
impl Send for Square
impl Sync for Square
impl Unpin for Square
impl UnwindSafe for Square
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
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M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
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fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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Cast this collection of arrays into a collection of colors.
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