#[repr(C)]pub struct ItemInfo {
pub point_offset: u32,
pub point_count: u32,
pub attr_offset: u32,
pub attr_count: u32,
}Available on crate feature
render only.Expand description
Per-item metadata stored in a GPU buffer. Tells shaders where each RenderVItem’s data lives in the merged buffers.
Fields§
§point_offset: u32Offset into the merged points buffer
point_count: u32Number of points for this item
attr_offset: u32Offset into the merged attribute buffers (fill_rgbas, stroke_rgbas, stroke_widths)
attr_count: u32Number of attributes (= point_count.div_ceil(2))
Trait Implementations§
impl Copy for ItemInfo
impl Pod for ItemInfo
Auto Trait Implementations§
impl Freeze for ItemInfo
impl RefUnwindSafe for ItemInfo
impl Send for ItemInfo
impl Sync for ItemInfo
impl Unpin for ItemInfo
impl UnsafeUnpin for ItemInfo
impl UnwindSafe for ItemInfo
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