pub struct MeshItemColorPipeline {
pipeline: RenderPipeline,
}Fields§
§pipeline: RenderPipelineMethods from Deref<Target = RenderPipeline>§
pub fn get_bind_group_layout(&self, index: u32) -> BindGroupLayout
pub fn get_bind_group_layout(&self, index: u32) -> BindGroupLayout
Get an object representing the bind group layout at a given index.
If this pipeline was created with a [default layout][RenderPipelineDescriptor::layout], then
bind groups created with the returned BindGroupLayout can only be used with this pipeline.
This method will raise a validation error if there is no bind group layout at index.
Trait Implementations§
Source§impl Deref for MeshItemColorPipeline
impl Deref for MeshItemColorPipeline
Source§impl GpuResource for MeshItemColorPipeline
impl GpuResource for MeshItemColorPipeline
fn new(ctx: &WgpuContext) -> Self
Auto Trait Implementations§
impl Freeze for MeshItemColorPipeline
impl !RefUnwindSafe for MeshItemColorPipeline
impl Send for MeshItemColorPipeline
impl Sync for MeshItemColorPipeline
impl Unpin for MeshItemColorPipeline
impl !UnwindSafe for MeshItemColorPipeline
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more