pub struct SourceOrder {
pub order: usize,
pub part: usize,
}Expand description
Source position of an entity produced by frame extraction.
Extraction systems copy ranim_core::frame::FrameItem::order into
Self::order and assign successive Self::part values when one input
produces several ordered entities. The renderer resolves these keys into
SceneOrder after extraction, before preparing GPU data.
Fields§
§order: usizeGlobal insertion order of the source frame item.
part: usizeOutput position within the source item.
Trait Implementations§
Source§impl Clone for SourceOrder
impl Clone for SourceOrder
Source§impl Component for SourceOrder
impl Component for SourceOrder
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have [
Component<Mutability = Mutable>],
while immutable components will instead have [Component<Mutability = Immutable>]. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>
Returns [
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
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Maps the entities on this component using the given [
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When deriving [Component], this is populated by annotating fields containing entities with #[entities] Read more§const HAS_SUMMARY_TICK: bool = false
const HAS_SUMMARY_TICK: bool = false
Set this constant to true if the component should track a summary
tick. Read more
impl Copy for SourceOrder
Source§impl Debug for SourceOrder
impl Debug for SourceOrder
impl Eq for SourceOrder
Source§impl Ord for SourceOrder
impl Ord for SourceOrder
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§fn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the minimum of two values. Read more
Source§impl PartialEq for SourceOrder
impl PartialEq for SourceOrder
Source§impl PartialOrd for SourceOrder
impl PartialOrd for SourceOrder
impl StructuralPartialEq for SourceOrder
Auto Trait Implementations§
impl Freeze for SourceOrder
impl RefUnwindSafe for SourceOrder
impl Send for SourceOrder
impl Sync for SourceOrder
impl Unpin for SourceOrder
impl UnsafeUnpin for SourceOrder
impl UnwindSafe for SourceOrder
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
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impl<C> Bundle for Cwhere
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§fn get_component_ids(
components: &Components,
) -> impl Iterator<Item = Option<ComponentId>>
fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>
Returns an iterator over this [
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§impl<C> DynamicBundle for Cwhere
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impl<C> DynamicBundle for Cwhere
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§unsafe fn get_components(
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func: &mut impl FnMut(StorageType, OwningPtr<'_>),
) -> <C as DynamicBundle>::Effect
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§unsafe fn apply_effect(
_ptr: MovingPtr<'_, MaybeUninit<C>>,
_entity: &mut EntityWorldMut<'_>,
)
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Source§impl<T> StaticAnim for Twhere
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