pub struct AnimStack {
animations: Vec<AnimationCell>,
duration_secs: f64,
}Expand description
Dynamic overlay animation container.
Unlike AnimSequence, every pushed animation keeps its own local start
time and the stack duration is the maximum child extent.
Fields§
§animations: Vec<AnimationCell>§duration_secs: f64Implementations§
Source§impl AnimStack
impl AnimStack
Sourcepub fn push<A>(&mut self, animation: A) -> &mut AnimStackwhere
A: Animation + 'static,
pub fn push<A>(&mut self, animation: A) -> &mut AnimStackwhere
A: Animation + 'static,
Add an animation without advancing the other children.
Sourcepub fn extend(&mut self, stack: AnimStack) -> &mut AnimStack
pub fn extend(&mut self, stack: AnimStack) -> &mut AnimStack
Add all direct child animations from another dynamic stack.
Sourcepub fn duration_secs(&self) -> f64
pub fn duration_secs(&self) -> f64
Current maximum child extent.
Sourcepub fn built_animations(&self) -> &[AnimationCell]
pub fn built_animations(&self) -> &[AnimationCell]
Borrow the direct child animations in local stack coordinates.
Sourcepub fn into_built_animations(self) -> Vec<AnimationCell>
pub fn into_built_animations(self) -> Vec<AnimationCell>
Consume this stack into its direct child animations.
Trait Implementations§
Source§impl Animation for AnimStack
impl Animation for AnimStack
Source§fn build(self) -> AnimationCell
fn build(self) -> AnimationCell
Lower this definition into its local runtime representation.
Auto Trait Implementations§
impl Freeze for AnimStack
impl !RefUnwindSafe for AnimStack
impl !Send for AnimStack
impl !Sync for AnimStack
impl Unpin for AnimStack
impl UnsafeUnpin for AnimStack
impl !UnwindSafe for AnimStack
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Convert the source color to the destination color using the specified
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Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<A> AnimationExt for Awhere
A: Placeable,
impl<A> AnimationExt for Awhere
A: Placeable,
Source§fn with_rate_func(self, rate_func: fn(f64) -> f64) -> Paramed<Self>
fn with_rate_func(self, rate_func: fn(f64) -> f64) -> Paramed<Self>
Change the animation’s rate function.
Source§fn with_duration(self, duration_secs: f64) -> Paramed<Self>
fn with_duration(self, duration_secs: f64) -> Paramed<Self>
Change the animation’s duration.
Source§fn with_enabled(self, enabled: bool) -> Paramed<Self>
fn with_enabled(self, enabled: bool) -> Paramed<Self>
Enable or disable this animation’s output.
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