pub enum LaggedFill {
Empty,
Hold,
}Expand description
How an AnimLagged fills the time outside a child’s window.
Fills are materialized as constant animation leaves at build time (sampled from
the child’s window edges), so the preview timeline shows exactly what is
rendered — there is no hidden clamping rule.
Variants§
Empty
Render nothing outside the window.
Hold
Keep showing the window-edge state with a static animation (the initial state before, the final state after).
Trait Implementations§
Source§impl Clone for LaggedFill
impl Clone for LaggedFill
impl Copy for LaggedFill
Source§impl Debug for LaggedFill
impl Debug for LaggedFill
impl Eq for LaggedFill
Source§impl PartialEq for LaggedFill
impl PartialEq for LaggedFill
impl StructuralPartialEq for LaggedFill
Auto Trait Implementations§
impl Freeze for LaggedFill
impl RefUnwindSafe for LaggedFill
impl Send for LaggedFill
impl Sync for LaggedFill
impl Unpin for LaggedFill
impl UnsafeUnpin for LaggedFill
impl UnwindSafe for LaggedFill
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Source§impl<T> StaticAnim for Twhere
T: StaticAnimRequirement + 'static,
impl<T> StaticAnim for Twhere
T: StaticAnimRequirement + 'static,
impl<T> StaticAnimRequirement for T
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