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SegmentTime

Struct SegmentTime 

Source
pub struct SegmentTime {
    pub global_secs: f64,
    pub global_delta_secs: f64,
    pub start_secs: f64,
    pub duration_secs: f64,
    pub local_secs: f64,
    pub local_delta_secs: f64,
    pub alpha: f64,
    pub render_frame: u64,
    pub is_render_frame_boundary: bool,
}
Expand description

A complete time context for one evaluation/step of an animation segment.

All time values are in seconds (_secs); alpha is normalized to [0, 1]. Deltas are only meaningful during Eval::step; during sampling they are zero.

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§global_secs: f64

Global scene time t at the current logic tick (seconds).

§global_delta_secs: f64

Global logic step length, stable (= 1 / logic_fps).

§start_secs: f64

Segment start s in its parent’s coordinates (seconds).

§duration_secs: f64

Segment duration D (seconds).

§local_secs: f64

Rate-warped local time u(t) = D · r((t−s)/D) (seconds).

§local_delta_secs: f64

Local increment Δu for this step, varies with the rate function (seconds).

§alpha: f64

Normalized progress alpha = local_secs / D.

§render_frame: u64

Current render frame index (for frame-coupled segments).

§is_render_frame_boundary: bool

Whether this logic step completes a render frame (for frame-coupled segments).

Trait Implementations§

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impl Clone for SegmentTime

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fn clone(&self) -> SegmentTime

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SegmentTime

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SegmentTime

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fn default() -> SegmentTime

Returns the “default value” for a type. Read more
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impl Copy for SegmentTime

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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