VItem

Struct VItem 

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pub struct VItem {
    pub origin: Vec3,
    pub basis: Basis2d,
    pub points: Vec<Vec4>,
    pub fill_rgbas: Vec<Rgba>,
    pub stroke_rgbas: Vec<Rgba>,
    pub stroke_widths: Vec<Width>,
}
Expand description

A primitive for rendering a vitem.

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§origin: Vec3

The base point of the item, a.k.a. the origin of the item’s local coordinate system.

§basis: Basis2d

The basis vectors of the item’s local coordinate system. Normalized.

§points: Vec<Vec4>

The points of the item in the item’s local coordinate system. (x, y, z, is_closed)

§fill_rgbas: Vec<Rgba>

Fill rgbas, see Rgba.

§stroke_rgbas: Vec<Rgba>

Stroke rgbs, see Rgba.

§stroke_widths: Vec<Width>

Stroke widths, see Width.

Trait Implementations§

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impl Clone for VItem

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fn clone(&self) -> VItem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VItem

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Extract for VItem

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type Target = CoreItem

The extraction result
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fn extract_into(&self, buf: &mut Vec<Self::Target>)

Extract a Extract::Target from reference.
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fn extract(&self) -> Vec<Self::Target>

Extract a Extract::Target from reference.
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impl FillColor for VItem

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fn fill_color(&self) -> AlphaColor<Srgb>

Getting fill color of an item
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fn set_fill_color(&mut self, color: AlphaColor<Srgb>) -> &mut Self

Setting fill color(rgba) of an item
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fn set_fill_opacity(&mut self, opacity: f32) -> &mut Self

Setting fill opacity of an item
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impl PartialEq for VItem

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fn eq(&self, other: &VItem) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for VItem

Auto Trait Implementations§

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impl Freeze for VItem

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impl RefUnwindSafe for VItem

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impl Send for VItem

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impl Sync for VItem

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impl Unpin for VItem

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impl UnwindSafe for VItem

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Discard for T

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fn discard(&self)

Simply returns ()
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impl<T> DynClone for T
where T: Clone,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> StaticAnim for T
where T: StaticAnimRequirement + 'static,

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fn show(&self) -> AnimationCell<T>

Show the item
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fn hide(&self) -> AnimationCell<T>

Hide the item
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> With for T

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fn with(self, f: impl Fn(&mut Self)) -> Self
where Self: Sized,

Mutating a value in place
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> AnyExtractCoreItem for T
where T: Extract<Target = CoreItem> + Any + DynClone,

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impl<T> Component for T
where T: Debug + Default + Clone + PartialEq,

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impl<T> StaticAnimRequirement for T
where T: Clone,