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RanimScene

Struct RanimScene 

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pub struct RanimScene {
    pub root: AnimStack,
    pub(crate) time_marks: Vec<(f64, TimeMark)>,
}
Expand description

Animation definition builder passed to scene constructors.

The public RanimScene::root stack is the scene’s animation composition root. Calling RanimScene::play is a convenience alias for pushing into that stack.

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§root: AnimStack

Root animation stack. Modules pushed here share the same local origin.

§time_marks: Vec<(f64, TimeMark)>

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impl RanimScene

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pub fn new() -> Self

Create an empty scene definition.

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pub fn play<A: Animation + 'static>(&mut self, animation: A) -> &mut Self

Push an animation module into the root stack.

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pub fn insert_time_mark(&mut self, sec: f64, time_mark: TimeMark)

Insert a time mark.

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pub fn seal(self) -> SealedRanimScene

Finish the definition and produce an immutable, evaluable recipe.

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impl Debug for RanimScene

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RanimScene

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fn default() -> RanimScene

Returns the “default value” for a type. Read more

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impl<T> Any for T
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