pub struct ClearNode;Trait Implementations§
Source§impl GlobalRenderNodeTrait for ClearNode
impl GlobalRenderNodeTrait for ClearNode
Auto Trait Implementations§
impl Freeze for ClearNode
impl RefUnwindSafe for ClearNode
impl Send for ClearNode
impl Sync for ClearNode
impl Unpin for ClearNode
impl UnwindSafe for ClearNode
Blanket Implementations§
Source§impl<T> AnyGlobalRenderNodeTrait for Twhere
T: GlobalRenderNodeTrait,
impl<T> AnyGlobalRenderNodeTrait for Twhere
T: GlobalRenderNodeTrait,
fn exec( &self, encoder: &mut Scope<'_, CommandEncoder>, render_ctx: RenderContext<'_>, )
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more