PremulColor

Struct PremulColor 

#[repr(transparent)]
pub struct PremulColor<CS> { pub components: [f32; 4], pub cs: PhantomData<CS>, }
Expand description

A color with premultiplied alpha.

A color in a color space known at compile time, with color channels premultiplied by the alpha channel.

Following the convention of CSS Color 4, in cylindrical color spaces the hue channel is not premultiplied. If it were, interpolation would give undesirable results.

See AlphaColor for a color type without alpha premultiplication.

See OpaqueColor for a discussion of arithmetic traits and interpolation.

Fields§

§components: [f32; 4]

The components, which may be manipulated directly.

The interpretation of the first three components depends on the color space, and are premultiplied with the alpha value. The fourth component is alpha.

Note that in cylindrical color spaces, the hue component is not premultiplied, as specified in the CSS Color 4 spec. The methods on this type take care of that for you, but if you’re manipulating the components yourself, be aware.

§cs: PhantomData<CS>

The color space.

Implementations§

§

impl<CS> PremulColor<CS>
where CS: ColorSpace,

pub const BLACK: PremulColor<CS>

A black color.

More comprehensive pre-defined colors are available in the color::palette module.

pub const TRANSPARENT: PremulColor<CS>

A transparent color.

This is a black color with full alpha.

More comprehensive pre-defined colors are available in the color::palette module.

pub const WHITE: PremulColor<CS>

A white color.

This value is specific to the color space.

More comprehensive pre-defined colors are available in the color::palette module.

pub const fn new(components: [f32; 4]) -> PremulColor<CS>

Create a new color from the given components.

pub const fn discard_alpha(self) -> OpaqueColor<CS>

Split out the opaque components, discarding the alpha.

This is a shorthand for un-premultiplying the alpha and calling AlphaColor::discard_alpha.

The result of calling this on a fully transparent color will be the color black.

pub fn convert<TargetCS>(self) -> PremulColor<TargetCS>
where TargetCS: ColorSpace,

Convert a color into a different color space.

pub const fn un_premultiply(self) -> AlphaColor<CS>

Convert a color to the corresponding separate alpha form.

pub fn lerp_rect(self, other: PremulColor<CS>, t: f32) -> PremulColor<CS>

Interpolate colors.

Note: this function doesn’t fix up hue in cylindrical spaces. It is still useful if the hue angles are compatible, particularly if the fixup has been applied.

pub fn fixup_hues(self, other: &mut PremulColor<CS>, direction: HueDirection)

Apply hue fixup for interpolation.

Adjust the hue angle of other so that linear interpolation results in the expected hue direction.

pub fn lerp( self, other: PremulColor<CS>, t: f32, direction: HueDirection, ) -> PremulColor<CS>

Linearly interpolate colors, with hue fixup if needed.

pub const fn multiply_alpha(self, rhs: f32) -> PremulColor<CS>

Multiply alpha by the given factor.

pub fn difference(self, other: PremulColor<CS>) -> f32

Difference between two colors by Euclidean metric.

pub fn to_rgba8(self) -> PremulRgba8

Convert the color to sRGB if not already in sRGB, and pack into 8 bit per component integer encoding.

The RGBA components are mapped from the floating point range of 0.0-1.0 to the integer range of 0-255. Component values outside of this range are saturated to 0 or 255.

§Implementation note

This performs almost-correct rounding, see the note on AlphaColor::to_rgba8.

§

impl PremulColor<Srgb>

pub const fn from_rgba8(r: u8, g: u8, b: u8, a: u8) -> PremulColor<Srgb>

Create a color from pre-multiplied 8-bit rgba values.

Note: for conversion from the PremulRgba8 type, just use the From trait.

pub const fn from_rgb8(r: u8, g: u8, b: u8) -> PremulColor<Srgb>

Create a color from 8-bit rgb values with an opaque alpha.

Note: for conversion from the Rgba8 type, just use the From trait.

Trait Implementations§

§

impl<CS> Add for PremulColor<CS>
where CS: ColorSpace,

Component-wise addition of components.

§

type Output = PremulColor<CS>

The resulting type after applying the + operator.
§

fn add(self, rhs: PremulColor<CS>) -> PremulColor<CS>

Performs the + operation. Read more
§

impl<CS> BitEq for PremulColor<CS>

§

fn bit_eq(&self, other: &PremulColor<CS>) -> bool

Returns true if self is equal to other. Read more
§

impl<CS> BitHash for PremulColor<CS>

§

fn bit_hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher.
§

impl<CS> Clone for PremulColor<CS>
where CS: Clone,

§

fn clone(&self) -> PremulColor<CS>

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl<CS> Debug for PremulColor<CS>
where CS: Debug,

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl<CS> Div<f32> for PremulColor<CS>
where CS: ColorSpace,

Divide components by a scalar.

§

type Output = PremulColor<CS>

The resulting type after applying the / operator.
§

fn div(self, rhs: f32) -> PremulColor<CS>

Performs the / operation. Read more
§

impl<CS> From<OpaqueColor<CS>> for PremulColor<CS>
where CS: ColorSpace,

§

fn from(value: OpaqueColor<CS>) -> PremulColor<CS>

Converts to this type from the input type.
§

impl From<PremulRgba8> for PremulColor<Srgb>

§

fn from(value: PremulRgba8) -> PremulColor<Srgb>

Converts to this type from the input type.
§

impl<CS> FromStr for PremulColor<CS>
where CS: ColorSpace,

§

type Err = ParseError

The associated error which can be returned from parsing.
§

fn from_str( s: &str, ) -> Result<PremulColor<CS>, <PremulColor<CS> as FromStr>::Err>

Parses a string s to return a value of this type. Read more
§

impl<CS> Mul<f32> for PremulColor<CS>
where CS: ColorSpace,

Multiply components by a scalar.

For rectangular color spaces, this is equivalent to multiplying alpha, but for cylindrical color spaces, PremulColor::multiply_alpha is the preferred method.

§

type Output = PremulColor<CS>

The resulting type after applying the * operator.
§

fn mul(self, rhs: f32) -> PremulColor<CS>

Performs the * operation. Read more
§

impl<CS> PartialEq for PremulColor<CS>
where CS: ColorSpace,

§

fn eq(&self, other: &PremulColor<CS>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl<CS> Sub for PremulColor<CS>
where CS: ColorSpace,

Component-wise subtraction of components.

§

type Output = PremulColor<CS>

The resulting type after applying the - operator.
§

fn sub(self, rhs: PremulColor<CS>) -> PremulColor<CS>

Performs the - operation. Read more
§

impl<CS> Copy for PremulColor<CS>
where CS: Copy,

Auto Trait Implementations§

§

impl<CS> Freeze for PremulColor<CS>

§

impl<CS> RefUnwindSafe for PremulColor<CS>
where CS: RefUnwindSafe,

§

impl<CS> Send for PremulColor<CS>
where CS: Send,

§

impl<CS> Sync for PremulColor<CS>
where CS: Sync,

§

impl<CS> Unpin for PremulColor<CS>
where CS: Unpin,

§

impl<CS> UnwindSafe for PremulColor<CS>
where CS: UnwindSafe,

Blanket Implementations§

Source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

Source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
Source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

Source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
Source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

Source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
Source§

impl<T> Az for T

Source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

Source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

Source§

fn cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> CheckedAs for T

Source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

Source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

Source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
Source§

impl<T> Discard for T

Source§

fn discard(&self)

Simply returns ()
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> DynClone for T
where T: Clone,

§

impl<T> Filterable for T

§

fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(DataRequest<'_>) -> bool>

Creates a filterable data provider with the given name for debugging. Read more
§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromAngle<T> for T

Source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
Source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

Source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T> FuncAnim for T
where T: FuncRequirement + 'static,

Source§

fn func(&mut self, f: impl Fn(&T, f64) -> T + 'static) -> AnimationCell<T>

Create a Func anim.
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

Source§

fn into_angle(self) -> U

Performs a conversion into T.
Source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

Source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

Source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
Source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

Source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoStimulus<T> for T

Source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T> OverflowingAs for T

Source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

Source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
§

impl<T> PolicyExt for T
where T: ?Sized,

§

fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
§

fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> SaturatingAs for T

Source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

Source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> StaticAnim for T
where T: StaticAnimRequirement + 'static,

Source§

fn show(&self) -> AnimationCell<T>

Show the item
Source§

fn hide(&self) -> AnimationCell<T>

Hide the item
Source§

impl<T> StrictAs for T

Source§

fn strict_as<Dst>(self) -> Dst
where T: StrictCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> StrictCastFrom<Src> for Dst
where Src: StrictCast<Dst>,

Source§

fn strict_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

Source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
Source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

Source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
Source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

Source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
Source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

Source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
Source§

impl<T> UnwrappedAs for T

Source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

Source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

Source§

impl<T> With for T

Source§

fn with(self, f: impl Fn(&mut Self)) -> Self
where Self: Sized,

Mutating a value in place
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
Source§

impl<T> WrappingAs for T

Source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

Source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
§

impl<T> ErasedDestructor for T
where T: 'static,

§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> FuncRequirement for T
where T: Clone,

§

impl<T> MaybeSendSync for T
where T: Send + Sync,

§

impl<T> SerializableAny for T
where T: 'static + Any + Clone + for<'a> Send + Sync,

Source§

impl<T> StaticAnimRequirement for T
where T: Clone,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,