Skip to main content

AnimationCell

Struct AnimationCell 

Source
pub struct AnimationCell {
    inner: Box<dyn EvalDyn>,
    rate_func: fn(f64) -> f64,
    time_range: Range<f64>,
    enabled: bool,
    anim_name: &'static str,
    entered: bool,
}
Expand description

A single runtime animation node in its parent’s time coordinates.

Fields§

§inner: Box<dyn EvalDyn>§rate_func: fn(f64) -> f64§time_range: Range<f64>§enabled: bool§anim_name: &'static str§entered: bool

Whether this cell’s inner state has been reset for the current run.

Implementations§

Source§

impl AnimationCell

Source

pub fn time_range(&self) -> Range<f64>

Global or parent-relative time range, depending on its containing plan.

Source

pub fn duration_secs(&self) -> f64

Duration in seconds.

Source

fn shift_by(&mut self, offset_sec: f64)

Source

pub fn enabled(&self) -> bool

Whether this clip contributes a value.

Source

pub fn anim_name(&self) -> &str

Concrete evaluator type name captured before erasure.

Source

pub fn active_at(&self, sec: f64) -> bool

Whether the given scene time is inside this clip’s inclusive range.

Source

fn local_time(&self, sec: f64, prev_sec: f64) -> SegmentTime

Compute the time context in this cell’s local coordinates.

Source

pub(crate) fn reset_entered(&mut self)

Mark this clip as not yet entered (used by SceneEvaluator::seek).

Source

pub(crate) fn sample_at_sec(&self, sec: f64, output: &mut Vec<DynItem>)

Sample this clip at a scene time (pure; no tick advancement).

Source

pub(crate) fn step_at_sec(&mut self, sec: f64, prev_sec: f64)

Advance this clip’s inner state along the logic grid.

Resets the inner state on first activation (deterministic replay), then steps it with the rate-warped local delta. Functional leaves and containers without iterative content step as no-ops.

Source

pub fn eval_alpha_dyn_into(&self, alpha: f64, output: &mut Vec<DynItem>)

Append normalized evaluation results after applying this node’s rate function.

Source

pub fn eval_alpha_dyn(&self, alpha: f64) -> Vec<DynItem>

Evaluate normalized progress into a flat collection of scene items.

Source

pub fn eval_at_sec(&self, sec: f64) -> Option<Vec<DynItem>>

Evaluate at a time contained in this clip’s inclusive range.

Source

fn contains_sec(&self, sec: f64, parent_duration: f64) -> bool

Source

pub(crate) fn animation_info(&self) -> AnimationInfo

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Discard for T

Source§

fn discard(&self)

Simply returns ()
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> IntoResult<T> for T

§

fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
§

impl<T> Pointable for T

§

const ALIGN: usize

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> With for T

Source§

fn with(self, f: impl Fn(&mut Self)) -> Self
where Self: Sized,

Mutating a value in place
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more