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AnimStack

Struct AnimStack 

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pub struct AnimStack {
    animations: Vec<AnimationCell>,
    duration_secs: f64,
}
Expand description

Dynamic overlay animation container.

Unlike AnimSequence, every pushed animation keeps its own local start time and the stack duration is the maximum child extent.

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§animations: Vec<AnimationCell>§duration_secs: f64

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impl AnimStack

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pub fn new() -> Self

Create an empty dynamic stack.

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fn eval_at_sec_into(&self, target_sec: f64, output: &mut Vec<DynItem>)

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pub fn push<A: Animation + 'static>(&mut self, animation: A) -> &mut Self

Add an animation without advancing the other children.

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pub fn extend(&mut self, stack: AnimStack) -> &mut Self

Add all direct child animations from another dynamic stack.

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pub fn duration_secs(&self) -> f64

Current maximum child extent.

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pub fn built_animations(&self) -> &[AnimationCell]

Borrow the direct child animations in local stack coordinates.

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pub fn into_built_animations(self) -> Vec<AnimationCell>

Consume this stack into its direct child animations.

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impl Animation for AnimStack

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fn build(self) -> AnimationCell

Lower this definition into its local runtime representation.
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impl Default for AnimStack

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fn default() -> AnimStack

Returns the “default value” for a type. Read more
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impl EvalDyn for AnimStack

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fn eval_alpha_dyn_into(&self, alpha: f64, output: &mut Vec<DynItem>)

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fn step_dyn(&mut self, time: &SegmentTime)

Advance one logic step. No-op by default (functional segments and containers without iterative leaves step for free).
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fn info_kind(&self) -> AnimationInfoKind

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fn content_duration_secs(&self) -> f64

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fn child_infos(&self) -> Vec<AnimationInfo>

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fn sample_dyn(&self, time: &SegmentTime, output: &mut Vec<DynItem>)

Sample at a full time context. Default rides the pure alpha path for containers and functional leaves; iterative leaves override it via the blanket impl below.
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fn reset_dyn(&mut self)

Reset the internal state. No-op by default.
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impl Placeable for AnimStack

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fn at(self, offset_sec: f64) -> At<Self>

Place this definition at an offset in its parent’s local time coordinates.

Auto Trait Implementations§

Blanket Implementations§

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impl<A> AnimationExt for A
where A: Placeable,

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fn with_rate_func(self, rate_func: fn(f64) -> f64) -> Paramed<Self>

Change the animation’s rate function.
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fn with_duration(self, duration_secs: f64) -> Paramed<Self>

Change the animation’s duration.
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fn with_enabled(self, enabled: bool) -> Paramed<Self>

Enable or disable this animation’s output.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Discard for T

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fn discard(&self)

Simply returns ()
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> With for T

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fn with(self, f: impl Fn(&mut Self)) -> Self
where Self: Sized,

Mutating a value in place
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more